When you do a mod you have to change the Index.xml and the SkinInfo.xml. Find the part in the Index file that reads:
<SystemWindows directory="Windows"> and <GameplayWindows directory="Windows"> and change them to: <SystemWindows directory="..\Default\Windows"> and <GameplayWindows directory="..\Default\Windows">
You have to make the changes in the Index and SkinInfo so the game will know were to get the rest of the files from.
The SkinInfo.xml find: <AnimationDefinitions directory="Textures"> and change to <AnimationDefinitions directory="..\Default\Textures">
So then you should have a folder in the Shells folder were your mod is called, CustomUI(or what ever you named it) then inside that folder you should have Index.xml and SkinInfo.xml and then another folder called Windows. (See picture in attachment as an example)
The easiest way to to copy the Index and SkinInfo files from the Default folder to your mod folder then edit them. This way at the bottom of the Index.xml file you can add your modded files. Example:
Code:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<XML id="SGOUIMarkupLanguage" version="0.1"
xmlns="http://www.sigilgames.com/vanguard-ui-0.1"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.sigilgames.com/vanguard-ui-0.1 ../../vanguard-ui.xsd">
<!-- These windows are required for the client to startup. They are loaded at initial run-time.
Removing windows or window components from these files is likely to cause crashes. -->
<SystemWindows directory="..\Default\Windows">
<Window filename="VGUICharacterCreationWnd.xml"/>
<Window filename="VGUIChatWnd.xml"/>
<!-- <Window filename="VGUICompass.xml"/> -->
<Window filename="VGUIExaminePopups.xml"/>
<Window filename="VGUIHotkeyMacro.xml"/>
<Window filename="VGUIHotkeys.xml"/>
<Window filename="VGUILoginWnd.xml"/>
<Window filename="VGUIMainBar.xml"/>
<Window filename="VGUISettingsWnd.xml"/>
</SystemWindows>
<!-- These gameplay windows are loaded when you enter the game.
Gameplay windows are significantly safer to edit than system windows. -->
<GameplayWindows directory="..\Default\Windows">
<Window filename="RiftMaps.xml"/>
<Window filename="SettingsCustomWindows.xml"/>
<Window filename="VGUIAbilities.xml"/>
<Window filename="VGUIAcceptDecline.xml"/>
<Window filename="VGUIAssembly.xml"/>
<Window filename="VGUIAssemblyTimer.xml"/>
<Window filename="VGUIAssemblyTrainer.xml"/>
<Window filename="VGUIAttachedAbilities.xml"/>
<Window filename="VGUIAttackResultsDisplay.xml"/>
<Window filename="VGUIBank.xml"/>
<Window filename="VGUIBugReport.xml"/>
<Window filename="VGUIBuildingConstruction.xml"/>
<Window filename="VGUIBuildingInformationWnd.xml"/>
<Window filename="VGUIBuildingInventory.xml"/>
<Window filename="VGUICastBar.xml"/>
<Window filename="VGUICharacter.xml"/>
<Window filename="VGUIClaimWnd.xml"/>
<Window filename="VGUICombatInv.xml"/>
<Window filename="VGUIConversion.xml"/>
<Window filename="VGUICorpseList.xml"/>
<Window filename="VGUICountdown.xml"/>
<Window filename="VGUICrafting.xml"/>
<Window filename="VGUICraftingActions.xml"/>
<Window filename="VGUICraftingCatalyst.xml"/>
<Window filename="VGUICraftingComplications.xml"/>
<Window filename="VGUICraftingInventory.xml"/>
<Window filename="VGUICraftingRemedies.xml"/>
<Window filename="VGUICraftingToolbelts.xml"/>
<Window filename="VGUICraftingWorkbench.xml"/>
<Window filename="VGUICraftingWorkbenchFilling.xml"/>
<Window filename="VGUICurrentWorkOrders.xml"/>
<Window filename="VGUIDeathReleasePopup.xml"/>
<Window filename="VGUIDialogs.xml"/>
<Window filename="VGUIEncounterDisplay.xml"/>
<Window filename="VGUIEventDisplay.xml"/>
<Window filename="VGUIEventDisplayEntry.xml"/>
<Window filename="VGUIGroup.xml"/>
<Window filename="VGUIGroupLootOptions.xml"/>
<Window filename="VGUIGuildManagement.xml"/>
<Window filename="VGUIHarvestingDisplay.xml"/>
<Window filename="VGUIInspect.xml"/>
<Window filename="VGUIInventory.xml"/>
<Window filename="VGUIInventoryContainerTemplate.xml"/>
<Window filename="VGUIInventoryPopups.xml"/>
<Window filename="VGUILoot.xml"/>
<Window filename="VGUIMailWnd.xml"/>
<Window filename="VGUIMaintainedAbilities.xml"/>
<Window filename="VGUIMap.xml"/>
<Window filename="VGUIMarketWnd.xml"/>
<Window filename="VGUIMemTimeRemaining.xml"/>
<Window filename="VGUIMerchant.xml"/>
<Window filename="VGUIMinions.xml"/>
<Window filename="VGUIMiniMap.xml"/>
<Window filename="VGUINPCOptionsMenu.xml"/>
<Window filename="VGUIObjectInteraction.xml"/>
<Window filename="VGUIParley.xml"/>
<Window filename="VGUIPet.xml"/>
<Window filename="VGUIPetitionWnd.xml"/>
<Window filename="VGUIPlayerStatus.xml"/>
<Window filename="VGUIQuests.xml"/>
<Window filename="VGUIQuestStatus.xml"/>
<Window filename="VGUIRandomLootInvitation.xml"/>
<Window filename="VGUIReactions.xml"/>
<Window filename="VGUIRecipeTrainer.xml"/>
<Window filename="VGUIRefiningActions.xml"/>
<Window filename="VGUIRefiningAlerts.xml"/>
<Window filename="VGUIRefiningStart.xml"/>
<Window filename="VGUIRefiningStatus.xml"/>
<Window filename="VGUISailing.xml"/>
<Window filename="VGUISocialWnd.xml"/>
<Window filename="VGUISong.xml"/>
<Window filename="VGUITaskMasterWorkOrders.xml"/>
<Window filename="VGUITrade.xml"/>
<Window filename="VGUITrainer.xml"/>
<Window filename="VGUITutorial.xml"/>
<Window filename="DiplomacyComponents\VGUIParleyCard.xml"/>
<Window filename="VGUIParleyStrategy.xml"/>
<Window filename="VGUITestData.xml"/>
<Window filename="VGUIRaidManagement.xml"/>
<Window filename="VGUITargetBuffs.xml"/>
<Window filename="VGUITargetBuffsNoText.xml"/>
<Window filename="VGUITargetDebuffs.xml"/>
<Window filename="VGUITargetDebuffsNoText.xml"/>
<Window filename="VGUITargetDebuffsMine.xml"/>
<Window filename="VGUITargetWeaknesses.xml"/>
<Window filename="VGUITargetWeaknessesNoText.xml"/>
<Window filename="VGUIIconTargetSpellsAndWeaknesses.xml"/>
</GameplayWindows>
<!-- Modded Files -->
<GameplayWindows directory="Windows">
<Window filename="VGUIClock.xml"/>
<Window filename="VGUIClockInfo.xml"/>
<Window filename="VGUICompass.xml"/>
<Window filename="LinksWindow.xml"/>
</GameplayWindows>
</XML>