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Name: myUI v7.12-k   Popular!
Author:
Date: 09-28-2009 09:59 AM
Size: 10.96 MB
Version: 7.12-k
Rate Addon: 5 out of 5 with 2 votes  
Patch & Add-on List
File Name
Version
Size
Author
Date
Type
1
1.89 Kb
04-08-2010 03:28 PM
Patch
1
1.82 Kb
12-17-2009 07:48 AM
Patch
Pictures
Full UI
 
Tabbed Inventory!
 
The showcase!
 
Description
This is my first UI work... so be gentle please!

This is my update to myUI. After trying to contact Xyndr for a while... I decided to just release an update. (for now, with any luck he will return)

There are some significant changes to his original UI, the rest is just updating.

The original project can be found at: myUI by Xyndr

v7.12-k
- More color changes, and updated Soresha's Diplo Mini Cards.
- Found a couple other unused files, and deleted them (yay less hard drive space)
- Deleted a couple archived versions for VGinterface.


v7.11-k
- More color changes for visibility

v7.1-k
- Changed colors on several parts of the character window for easier reading. Thanks MrChat for providing a much needed second opinion on these.
- Fixed some graphical anomolies/missized textures on the character window. Again, thanks MrChat for catching these.
- Removed the bard song info window entry from the myUI settings window, as the window had been removed previously.
- Removed a couple of unnecessary files from the zip file.

v7.02-k
- Horizontal group and vertical group will now stay as they are toggled when you log out. Unfortunately the myUI settings window will revert to showing the vertical selected on relog. I have to recode that window entirely to make it look and see which is used. I find this to be a rather minor error in comparison to having to reset the horizontal window every time you log in.

v7.01-k
- Updated the myUI settings window to properly display check marks by the windows you are using. (I think)
- Fixed the option in the myUI settings window to properly display or remove the infomap resource hotbar... again.
- Fixed the reference to the include for player direction in the group window.
- Widened the group member right click window in the horizontal mode to keep from squishing text.
- Tweaked 1680x1050 default layout more. I think it's nearly perfect now.

v7.0-k
- Tabbed for stats on the character window. Thank you Sarrene both for the window, and the texture update to make it fit into myUI!
- A lot of behind the scenes changes, to optimize performance and make the UI more modular. all files that myUI uses that are default pieces recoded, are now named VGUIName instead of myUI_name. This should make it a little easier for people to pick and choose what they want to use and what they don't. Send me a message here if you need help reverting something to default.
- Added Holy, Planar, and Shadow resists to info window on the right top right of the screen. It's a little sloppy, but it works for now.

v6.5-k
- Imported many files from default UI into the MyUI folder to optimize system resource usage-the bad news is: It's gonna take a little more hard drive space, but it's worth it. My memory usage went from 44-50 percent to 32-36.
- Added Sarrene's Dark Mark Hotbar (If you don't like or want it comment it out in the index file by changing <Window filename="Dark_Mark.xml"/> to <!-- Window filename="Dark_Mark.xml"/ -->
- Updated the equipment window textures to properly display the new resists in thier appropriate boxes.
- Put the bin folder back in the zip, with an updated 1680 layout, and a new user.ini file. WARNING: the G15 profile may not work with this ini, you may have to configure your g15 profile manually


v6.46-k
- Thank you MrChat for the update for the diplo experience bar to show numeric values!
- The Unhooked window hud folder has been updated to include the right click context menu for marking NPCs. (Thank you again MrChat!)
- Resized the right click menu for the group window so that text will no longer print on top of eachother. (Thank you guildies for helping me test this by sitting around in my group while I played with the sizing)
- Added the right click menu to mark NPCs in the hooked window HUD. (default setting) the right click for this is on the side of the hud that displays your player info, I'm not satisfied, but it works for now, I can't seem to find which number to change to put this on the offensive target side.
- Added missing entry for VGUITrialWindow.xml to the index.xml

v6.45-k
- Incorporated Soresha's MiniCards Mod (Thank you Soresha!)
- Fixed the quest log to include the achievements tab by replacing the MyUIQuest.xml with DroxQuest.xml. Thanks Craeat for the code. These 2 were using the same quest log, with a different filename anyway as far as I could tell.
- Optimized the index.xml for better performance, should be less lag induced by the UI now. (YAY!) Not that anyone but me noticed it anyway.
- I think that was all I did, but I might have done some other stuff.

v6.41-k
- Livegamer button in Auction window fixed
- Bank/bag windows fixed (Thanks MrChat for the code)
- Infomap updated to the current version (Thanks Soresha!)


v6.33-k
- Updated to the latest version of Infomap Advanced (Thanks Soresha)
- Added MrChat's Inventory fix that he posted on the forums.
- Did away with my partial version numbers due to distance of time between updates... and loss of data when I formatted my PC. Starting Semi clean with version 6.4.

v6.323-k
- Fixed various index errors (that I created).
- Cleaned up index a little to make editing it easier.
- Reenabled some things (like maddy craft) that I disabled for whatever reason in testing... and forgot to reenable.
- added credits at bottom of this post.

v6.322-k
- Fixed double harvest window problem.

v6.321-k
- Fixed some textures that I broke. (and deleted the archived zip that was broken)

v6.32-k
- myUI quest log has returned... the fishing achievements tab is present... as a button it just has no graphic. --> To Do list: graphic for fishing tab.

(Place requests for the instructions to put the default log back in place instead of the myUI log either here, or on the forum thread, currently the plan is to put the graphic on the myUI log.)

v6.31-k
- Updated HUD pieces to work for necromancers.

v6.3-k
- added Caly harvesting window found at: Caly Harvesting Display
- added maddycraft found at: Maddycraft
- Updated Infomap to version 2.0 - original project: Infomap Advanced
- Reverted to default quest log. (I'm not quite ready to update the quest log yet.)
- Updated for fishing and tacklebox display on harvesting tab of inventory.
- Added appearance tab to inventory.
- Changed the 1680 preset layout a little.

Credits:
Thank you Xyndr for creation of myUI!
Thank you Calypsys for Caly harvesting window, a wonderful addition to the appearance of myUI!
Thank you Soresha and the Infomap team for Infomap!
Thank you Craeat and Sarrene for the assistance as I learn how to work with UIs!
Archive List (Old Versions)
File Name
Version
Size
Author
Date
7.11-k
10.97 MB
Kerranda
09-28-2009 09:43 AM
7.0-k
10.96 MB
Kerranda
09-21-2009 06:04 AM
6.5-k
11.05 MB
Kerranda
09-20-2009 04:50 AM
6.46-k
10.31 MB
Kerranda
09-19-2009 12:29 PM
File Statistics
User Rating:
5 out of 5 with 2 votes
Downloads: 1982
Views: 16102
Favorites: 3
Uploaded By:
 
Last Modified: N/A

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Old 04-21-2012, 01:45 AM  
Dissolution
Junior Member

Forum posts: 1
File comments: 1
Uploads: 0
Default Windows

Hello,

I really like this mod alot, but would like to use the default target, defensive target and player windows instead of the one included in the mod. Does anyone know which files I would need to copy over or what files I would need to modify in order to return just those UI frames back to the default frames?
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Old 11-05-2010, 08:12 PM  
legobumb
Junior Member

Forum posts: 0
File comments: 1
Uploads: 0
Is it possible?

I would like to incorporate the experience bar of this interface into the DarkSteel interface. Is that possible in any way? When I copy over the experience bar xml file inside the Windows folder and rename it accordingly, all it displays is the text; none of the graphics. How would I get the graphics to display?
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Old 12-20-2009, 05:03 PM  
Rekiz
Junior Member
 

Forum posts: 0
File comments: 1
Uploads: 0
I believe this is one of the best UI's out there. Keep up the great work with the updates.

Thanks
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Old 11-25-2009, 12:06 PM  
VGSuziekew
Junior Member

Forum posts: 0
File comments: 1
Uploads: 0
Appearance Tab and Mini Cards

Greetings!

I just installed your terrific UI replacement and love it. Two things tho: On the character sheet I have all the tabs except the appearance (blue) one at the bottom.

Also, I saw a reference to the smaller diplo cards but can't see how to activate that. The cards are still the same (large) size.

Can anyone advise how I can fix these issues?
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Old 10-25-2009, 01:23 PM  
cutiepat
Junior Member

Forum posts: 20
File comments: 13
Uploads: 0
Just installed 7.12. For some reason the minimap doesn't show the map. Just the location markers.
any suggestions on how I can get that working?
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Old 09-07-2009, 02:42 PM  
Kerranda
Member
Interface Author - Click to view interfaces

Forum posts: 45
File comments: 9
Uploads: 1
Please PM me with necessary fixes.

Last edited by Kerranda : 09-28-2009 at 05:23 AM.
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Old 05-26-2009, 03:13 PM  
cutiepat
Junior Member

Forum posts: 20
File comments: 13
Uploads: 0
any plans for an update on this UI?
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Old 03-10-2009, 09:10 AM  
Kaitan
Junior Member

Forum posts: 0
File comments: 1
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I think the enhancements window isn't working for people is because in the index.xml you have in the myUI directory it points to VGUIAttachments.xml instead of VGUIAttachment.xml. You have an 's' there that shouldn't be there. Haven't been able to test this, too low for enhancements yet, but if that xml file was the reason for enhancement stuff not working before then that extra 's' that shouldn't be there is probably the reason now.
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Old 02-25-2009, 07:41 AM  
Knightson
Junior Member

Forum posts: 10
File comments: 1
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Enhancements window doesn't work for me either unless it's off screen somewhere and also the diplo exp bar is still missing the % number on the end
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Old 02-16-2009, 11:02 PM  
Kerranda
Member
Interface Author - Click to view interfaces

Forum posts: 45
File comments: 9
Uploads: 1
Attachments...

Enhancements window is not working in zip 6.323-k?

I added it, just double checked...

Please let me know.
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Old 02-16-2009, 04:05 PM  
cutiepat
Junior Member

Forum posts: 20
File comments: 13
Uploads: 0
Re: Enhancement window broken

Well, i tried the enhancements window and it's not poping, when i go to default UI... it works.

Look at my post below on how to manually solve the problem until it can be fixed.
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Old 02-15-2009, 12:35 PM  
frappy666
Junior Member

Forum posts: 5
File comments: 2
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Enhancement window broken

Well, i tried the enhancements window and it's not poping, when i go to default UI... it works.
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Old 02-14-2009, 03:23 PM  
Kerranda
Member
Interface Author - Click to view interfaces

Forum posts: 45
File comments: 9
Uploads: 1
- to do list addition.

play with unhooked HUD to see about saving positions on debuffs window etc.
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Old 02-12-2009, 03:51 PM  
cutiepat
Junior Member

Forum posts: 20
File comments: 13
Uploads: 0
the mob debuff bar (the bar that lists all the debuffs on the mob) seems to always reset to a specific location on my window at each login. Is there a way to unlock this window so it stays where I like to put it? Most of the other windows seem to stay except this one.
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Old 02-12-2009, 01:31 PM  
Kerranda
Member
Interface Author - Click to view interfaces

Forum posts: 45
File comments: 9
Uploads: 1
I know all too well why, it seems I screwed up the index pretty badly trying to fix some of the other bugs I'll be uploading the updated zip with the appropriate index shortly. (cleaning up the index overall, and testing first... ETA 1.5-2 hours)

Healer hotbar? please define. I don't know anything about it.

-To Do list:
- add achievements button graphic (either from Craeat's update of drox, or homemade, which I may do just so I can learn)
- Fiddle with money clip on inventory, and either remove it, or get it to correctly display money, it doesn't seem to update properly.

Last edited by Kerranda : 02-12-2009 at 02:52 PM.
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