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Category: Complete SetsSPKD
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Name: SPKD
Author:
Date: 10-10-2008 12:58 AM
Size: 11.37 MB
Version: 1.0.3
Rate Addon: 5 out of 5 with 2 votes  
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Description
Summary: This mod is based on the graphics from CMod and the default graphics of the game at time of release. I have focused on good looking interface graphics, while trying to stream line some elements to preserve space on the screen and memory, as well as provide additional statistics and information. I have included InfoMap, TinyStrat, and the Drox book mods.

Features:
- 2 extra horizontal hotbars that stretch and shrink from 1x1 to 12x1
- 2 extra vertical hotbars that stretch and shrink from 1x1 to 1x12
- healer hotbar can be expanded from 1 button per group member up to 4
- 40% opacity hud to prevent view obstruction
- the crafting system looks like default but has been partially modded to minimize clicking (hopefully more coming soon)
- the window controller bar (settings, social, map, character, etc.) has been greatly reduced in size
- sphere switcher (from cmod)


Many thanks go out to the following people:
- Cristo - Keeping CMod alive and for Stand Alone Dialog
- Eugam - Keeping CMod alive and for some custom graphics
- Cobal, Drakonar, Maraka - InfoMap
- Nadger - InfoMap, CoreUI (used a few chunks of code), and for optimizing the defaultUI texture files
- Soresha - InfoMap and for code snippets on vginterface forum
- Xndyr - InfoMap and forum tidbits
- Drox - Journal mod
- Craeat - Updating Drox Journal mod
- Nitefang, Fozzik - Tiny Strat
- Jackstraw - HUD inspiration
- Diggin - Screenshotting the pet window

Update:
1.0.3
- Fixed several file linking errors
- Target beneficial buffs added
1.0.2
- Fixed graft bag for necros... sorry guys, had no idea it was broke
- HUD should now remember its visibility
- HealerHotbar increased to 8 slots max (drag the window size on the bottom)
- Resizable horizontal hotbars increased in height to prevent button cutoff
1.0.1
- Fixed default hotbars not showing up on interface tab of settings window
- Modified 2 font locations on 'cast' bars that I had missed
- HUD opacity increased mildly for those extra bright areas

Help me by sending me screenshots of this UI in action! I do not have an active pet class or progressive forms character, and would also like screenshots showing different layouts other than my own.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
1.0.2
11.37 MB
Spiked
09-23-2008 08:34 PM
1.0.1
11.37 MB
Spiked
09-19-2008 04:06 PM
1.0.0
11.37 MB
Spiked
09-17-2008 06:49 PM
File Statistics
User Rating:
5 out of 5 with 2 votes
Downloads: 628
Views: 4377
Favorites: 5
Uploaded By:
 
Last Modified: N/A

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Old 10-28-2008, 11:10 AM  
Spiked
Member
Interface Author - Click to view interfaces

Forum posts: 75
File comments: 13
Uploads: 1
I don't plan to make a release for the infomap update. Updating the infomap plugin in this ui is fairly straight forward. If anyone needs help with it, please post here: http://vginterface.com/forums/showthread.html?t=2196 and I'll help you out.
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Old 09-18-2008, 07:22 PM  
Spiked
Member
Interface Author - Click to view interfaces

Forum posts: 75
File comments: 13
Uploads: 1
all 4 items mentioned are movable in layout mode
which is why I have asked others to donate screen shots.... my layout probably doesn't suit most people, though the mod still should be able to, and I want to show that it's flexible to suit many preferences
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Old 09-18-2008, 06:10 PM  
Customprofile
Super Custom Member
 
Interface Author - Click to view interfaces
Premium Member

Forum posts: 107
File comments: 22
Uploads: 2
I like the way you have the map, character, quest, etc on the minimap. how about maybe adding the quick change buttons to the map also. Maybe the bags on bottom and the quick change on top or on the right side.. just a thought...
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Old 09-17-2008, 11:30 PM  
Customprofile
Super Custom Member
 
Interface Author - Click to view interfaces
Premium Member

Forum posts: 107
File comments: 22
Uploads: 2
Very nice.
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