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Nadgers HUD Pack
Downloads: A new file has been added by Nadger:
Nadgers HUD Pack r1 ,,,.-*^[Nadgers HUD Pack 1.0 r1]^*-.,,, (01685 Build) This HUD Pack can be installed to ANY UI! R1 Released
![]() Instead of blocky boring frames with bars in them to monitor everything you need to in game, I have created a HUD (heads up display) pack that is included with this UI. They allow you to monitor information without having to take your eyes off the action. This Build relies heavily on an alpha version of my HUD Pack which will be available separately soon. HUD Pack Features: You can currently select between 7 main HUDs, more will be added soon.
Installing Nadgers Hud Pack: INSTRUCTIONS FOR INSTALLING NADGER'S HUD PACK TO THE DEFAULT INTERFACE 1. Find your vanguard UI folder (c:\Programs Files\Sony\Vanguard\VGUIAssets\Shells is default folder) 2. Extract this ZIP there so that it makes its own directory (example: c:\Programs Files\Sony\Vanguard\VGUIAssets\Shells\NadgersHUDPa ck) 3. Open \Vanguard\bin\vgclient.ini (if you can't see file extensions, it's the vgclient file referred to as 'Configuration Settings' by Windows) Go to the section marked as [UI] Change ShellName=Default to ShellName=NadgersHUDPack Save the ini 4. Run Vanguard! INSTRUCTIONS FOR INSTALLING NADGER'S HUD PACK TO A CUSTOM INTERFACE (I will use Drox's as an example...where DroxUI is the name of his UI folder) 1. Copy NadgersHUDPack.xml to the \DroxUI\Windows\ directory in your Vanguard UI folder. 2. Copy HUDs.xml & HUD-Pack.tga to the \DroxUI\Textures\ directory 3. With Notepad, open SkinInfo.xml in the \DroxUI folder. 4. Find this section: <!-- Custom Animations --> <AnimationDefinitions directory="Textures"> <AnimationDefinition filename="DroxParts.xml"/> </AnimationDefinitions> <!-- End: Custom Animations --> and add <AnimationDefinition filename="HUDs.xml"/> so it looks like this <!-- Custom Animations --> <AnimationDefinitions directory="Textures"> <AnimationDefinition filename="DroxParts.xml"/> <AnimationDefinition filename="HUDs.xml"/> </AnimationDefinitions> <!-- End: Custom Animations --> 5. Save the file. 6. With Notepad, open index.xml in the \DroxUI\ folder 7. find this section: <!-- Backgrounds needs to be loaded first. --> <SystemWindows directory="Windows"> <Window filename="Drox_Backgrounds.xml"/> </SystemWindows> and add <Window filename="NadgersHUDPack.xml"/> so it looks like this: <!-- Backgrounds needs to be loaded first. --> <SystemWindows directory="Windows"> <Window filename="Drox_Backgrounds.xml"/> <Window filename="NadgersHUDPack.xml"/> </SystemWindows> 8. Save the file. Special Thanks to:
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Good job man! :)
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Superb. Great Idea. Very useful.
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Cool. I do have a question though, is there a way to turn off the HUD? I want to try different ones out and also try out the way things were without them to see which I prefer. But with most things, when you click the second time it turns off. Not with the HUDs. So I was wondering is there a way to turn them off?
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I'm using DroxUI atm and can't figure out how to bring up your HUD options.
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Ryuno - thanks...so far its looking good that ill get everything in by launch
eveario - Thank you, should get even more useful next patch when I add group HUDs. Inferno - not atm, I will add a turn off all huds button in the next version. Kharzon - there should be a green Options Button somewhere on your screen, its default location is above where your combat log might be if you have on on the right side of your screen. |
Kinked version looks awesome.
If I may suggest something for an update. Instead of a percentage for the mana and endurance, make a small bar add on to that. I think it'd look pretty neat. |
I might do some individual bars as extras since many of the HUDs only show hp in bars and not mana/endurance. That wont be for a few updates though.
Thanks for the suggestion. |
Awesome! Definitely getting added to my UI. Thanks!
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Very impresive Nadger. I really like how you approached each one differently and they look so sharp to boot. Well done!
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