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Category: MapsInfoMap Advanced |
Interface Information |
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Name: |
InfoMap Advanced  |
Author: |
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Date: |
07-20-2010 12:32 PM |
Size: |
3.88 MB |
Version: |
v2.4 |
Rate Addon: |
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Windows in InfoMap Advanced (v2.0)
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Qalia Map with Zones Data Layer (v2.0)
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Full Map of Ancient Port Warehouse (v2.0)
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Harvesting Information and Maps (v2.3)
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Civic Information (v2.1)
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InfoMap Advanced v2.4
InfoMap is a Vanguard UI map mod for use ingame. It is a joint project with contributions from Cobal, Drakonar, Malacki, Maraka, Nadger, Soresha, Techywarrior and Xndyr.
The advanced version of the InfoMap mod includes significantly more functionality than the default Vanguard UI. - Enhanced terrain maps showing roads, rivers and major structures.
- Higher resolution maps of the cities.
- Browser window with interactive dungeon maps for Ancient Port Warehouse, Nusibe Necropolis and Halls of the Pantheon. The dungeons are divided into sections which can be controlled by left/right clicking on the map sections.
- Resource data layers with PoIs for metal, stone, wood and cloth. Additional data layers for services and diplomacy PoIs plus unusual resources including Corrupted Steelweave and the spores in the Ruins of Vol Tuniel. All data layers can be toggled on/off. Distinct markers for each of the PoI types, with a key to the markers given in a separate window.
- Labelled PoIs on the diplomacy/miscellaneous data layer for quest mobs and other locations, e.g. Pantheon and Griffon quest targets, prestige title NPCs and psionicist gestalts.
- Zone information layers which can be toggled on/off, showing the name and coordinates for each zone plus the harvesting resource tiers, mob level ranges and plot prices for housing areas.
- Text layers showing names and locations for towns, outposts and dungeons which can be toggled on/off.
- Direct access to the web-based PoI maps on Soresha.net providing a full look-up service for the PoI database, with many different search and display options available.
- Improved riftway window providing quicker access to all riftways in Telon, easily accessible for viewing at any time.
- Resizable mini map, with functionality to zoom in/out by double/right clicking over the map. Optional buttons on the mini map to open the windows for the riftways, browser window, key and web-based PoI maps.
- Three optional hotbars which can be re-positioned in layout mode. Two hotbars have buttons to control the data layers for resources and other information. The third hotbar has buttons to open the riftway, browser, key and web-based PoI map windows.
- Option for initial selection of resource data layers according to character's harvesting skills, triggered by moving the mouse over the mini map after logging in.
- Smaller icons for ingame and CustomPoIName.txt file PoI markers.
- Map images optimised to require less memory.
- Essential craft information for attuning catalysts, upgrade recipes, spell components and enchantment socketing included as a tab within the browser window.
- Harvesting resource and node information included as a tab within the browser window, which direct lookups for each resource and continent using the web-based PoI maps on Soresha.net.
- Details of civic parleys in different regions, the buffs they grant and their threshold lever values included as three tabs within the browser window.
- Optional, free-floating button to open the web browser window at a redirector page, providing easy access to any web page from within the game.
- UI Customizer program to configure InfoMap from outside the game. Allows unwanted components of the mod to be disabled which may improve performance/FPS (results will vary depending on other factors such as PC hardware and graphics settings). Also provides options to set the default data layers displayed when logging in.
The date in the filename indicates when the data was extracted from the PoI database. The PoIs are collected by players using an Automatic Logging System and comparison scripts are used to check new data, so the accuracy of the data is high.
The map mod can be installed on it's own or combined with other map standards compliant UI mods. It can also be used in conjunction with a CustomPoINames.txt file for your other PoIs.
Installation instructions and further details are available on the project web page: http://www.soresha.net/infomap/
Replacement Data Images
Updated data images for InfoMap Advanced are available from the project web page. These updates will be generated as new data becomes available in the PoI database and announced via the website's RSS feed.
InfoMap + MiniCards + GearSwitcher
This is also a version of InfoMap for stand-alone use which includes the MiniCards and GearSwitcher mods integrated within it. This is available here.
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Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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v2.3 |
3.81 MB |
Soresha |
01-25-2010 02:16 PM |
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v2.2 |
3.61 MB |
Soresha |
08-02-2009 11:06 AM |
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v2.1 |
3.60 MB |
Soresha |
03-22-2009 10:20 AM |
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v2.0 |
3.29 MB |
Soresha |
01-12-2009 01:12 PM |
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v1.12 |
2.99 MB |
Soresha |
12-04-2008 12:41 PM |
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v1.11b |
2.99 MB |
Soresha |
10-24-2008 02:25 AM |
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v1.11 |
2.99 MB |
Soresha |
10-23-2008 12:31 PM |
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v1.10 |
2.99 MB |
Soresha |
09-10-2008 03:13 PM |
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v1.9 |
2.72 MB |
Soresha |
08-12-2008 11:53 AM |
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v1.8 |
2.75 MB |
Soresha |
06-25-2008 01:00 PM |
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v1.7 |
2.33 MB |
Soresha |
06-11-2008 02:18 PM |
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v1.6 |
2.27 MB |
Soresha |
05-17-2008 04:39 AM |
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v1.5 |
2.27 MB |
Soresha |
03-26-2008 02:51 PM |
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v1.4 |
2.16 MB |
Soresha |
03-11-2008 01:20 PM |
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v1.3 |
2.58 MB |
Soresha |
01-05-2008 10:13 AM |
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v1.3 |
2.56 MB |
Soresha |
12-19-2007 01:27 PM |
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v1.2 |
2.56 MB |
Soresha |
12-16-2007 06:52 AM |
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v1.1b |
2.74 MB |
Soresha |
12-13-2007 12:19 PM |
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v1.1 |
2.74 MB |
Soresha |
12-10-2007 02:59 PM |
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v1.0 |
2.75 MB |
Soresha |
11-18-2007 11:25 AM |
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v0.2 |
2.74 MB |
Soresha |
09-30-2007 10:30 AM |
File Statistics |
User Rating: |
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Downloads: |
29003 |
Views: |
64922 |
Favorites: |
74 |
Uploaded By: |
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Last Modified: |
N/A |
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09-30-2007, 11:07 AM
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Senior Member
Forum posts: 109
File comments: 2
Uploads: 0
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Woot! Confiscated!
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09-30-2007, 11:35 AM
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Junior Member
Forum posts: 26
File comments: 5
Uploads: 0
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very nice
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10-01-2007, 05:29 AM
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Junior Member
Forum posts: 0
File comments: 1
Uploads: 0
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You guys rock
I'm loving it!
Thanks so much for all the hard work.
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10-02-2007, 03:02 PM
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Cry Spoon!!
Forum posts: 113
File comments: 26
Uploads: 1
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Saweetness
I don't know if I'm easily impressed but when I see geniuses at work like this I get awestruck. Amazing job guys. 
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10-05-2007, 07:24 AM
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Junior Member
Forum posts: 12
File comments: 8
Uploads: 0
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Very good work done with the map mod but i have one Problem if i try to turn other resources on that i cant harvest with my current char the minimap goes all black 
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10-08-2007, 11:04 PM
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Junior Member
Forum posts: 5
File comments: 2
Uploads: 0
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awesome work 
Last edited by Floriana : 10-08-2007 at 11:05 PM.
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10-17-2007, 03:25 PM
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Junior Member
Forum posts: 0
File comments: 4
Uploads: 0
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no map
i dont understand this. i deleted the map from droxui, extracted to my desktop, opened it up and copied it to shells same loc as drox ui. any ideas?
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10-19-2007, 12:58 PM
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Junior Member
Forum posts: 2
File comments: 1
Uploads: 0
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lag issue
I'm running the latest droxui with infomap advanced..
when i log in if i DON'T mouse over the minimap to autodetect my harvesting skills i can run around at approx 30fps. then when i do mouse over the minimap and the skills are detected and dots show up for nodes my fps goes down to 10-15fps.
this is consistent and can reproduce it every time. just wondering if anyone else has this problem.
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11-01-2007, 08:55 AM
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Junior Member
Forum posts: 0
File comments: 1
Uploads: 0
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I really appreciate the hard work you and those you work with have done with this map UI.
Is there any plans (the wish-list didn't have it mentioned) to include an auto-update feature for both maps and POIs?
I am not sure if it is possible, but there is a group that did the same thing for EQ2, and even the EQ2 dev team swears by it. It basically is a small program that goes out and checks the map interface website for POIs and new maps, and downloads them into the map folder. Then, it can auto-launch the game for you.
If you haven't seen it, its at http://maps.eq2interface.com/ . Right now, it's the only thing I can see to improve what you are already doing!
Thanks for the hard work, folks!
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11-09-2007, 06:47 PM
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Senior Member
Forum posts: 312
File comments: 19
Uploads: 6
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Hmm auto-update feature...
I'm sure it's possible. It's something a few other people have asked about, and I'd agree it would be a great feature to include.
However I don't think the time is right to work on an auto-updater just yet, because InfoMap is still in it's infancy and under fairly heavy development, just like the game itself is. The mod is still evolving, as are the data files it uses. It would be difficult to write any kind of auto-updater for the data files at this time, since it would require amending regularly to keep up with the changes to the mod.
If I'm correct EQ2MAP is a few years old now? It's a pretty mature and stable mod. Whereas we still have plenty of exciting ideas for features we'd like to build into InfoMap!
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11-12-2007, 12:11 PM
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Junior Member
Forum posts: 9
File comments: 1
Uploads: 0
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Are there any plans to make the maps scrollable? So we can see the map around ,say Halgarad, while we are in, say Southwatch, without having to zoom it out so far we lose all detail?
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11-19-2007, 05:06 AM
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Junior Member
Forum posts: 3
File comments: 2
Uploads: 0
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MiniMap problem
Really great UI ! thanks !
i use it with minimap advanced and i don't have a minimap. it doesn't show at all and the on /off buttons don't change that....
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12-04-2007, 11:52 PM
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Junior Member
Forum posts: 1
File comments: 6
Uploads: 0
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i like it ,but i cann't use it.
i cleaned all other UI, only install this one, why my map cann't seen..like this:
http://p14.freep.cn/p.aspx?u=v20_p14...06249220_0.jpg
anyone know any reason? thanks!
ps:i found if i make a new character, it's ok...but old character don't work.
Last edited by fulo : 12-05-2007 at 05:11 AM.
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12-05-2007, 07:13 AM
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Junior Member
Forum posts: 1
File comments: 6
Uploads: 0
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when i delete bin/Caches ,now works...
Last edited by fulo : 12-05-2007 at 09:15 PM.
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12-11-2007, 02:37 PM
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Junior Member
Forum posts: 0
File comments: 1
Uploads: 0
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InfoMapAdvanced
I have been having trouble using this mod.
I followed the instructions im sure, i did it 4 times.
I keep getting an error message when i try to save the change to vgclient.ini file. Im not using any other mods.
the error message says: Cannot create the C/program files/sony/vanguard/bin/vgclient.ini. file
make sure the path and file name are correct.
All i did to the file was make default say InfoMapAdvanced. Like the instructions said. But am still unable to save that change. Any help is appreciated, im looking forward to using your hard work.THX
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