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Schema AttachUpdater

From VGInterface Wiki

AttachUpdater is an element attached to a window that allows for the window's information to be continuously updated.


Contents

Elements


Attributes

  • type - String
  • name - String
  • gameVarLink - String
  • clearByHandle - Boolean
  • fixedNumberOfSlots - Boolean
  • cardSlots - Boolean
  • slotGameVar - String
  • clearOnUpdate - Boolean
  • useMultiRow - Boolean
  • useMultiCol - Boolean
  • linkElements - Boolean
  • numPerMulti - Integer
  • slotGameVarName - String
  • useCombatInventorySlot - Boolean
  • setUpdaterHandle - Integer
  • handleStatusGV - Boolean
  • statusSiblingName - String
  • useSelectedOverlay - Boolean
  • gameVarForSelected - String
  • useLootUpdating - Boolean
  • clearAllOnUpdate - Boolean
  • ignoreItemSlots - Boolean
  • numSlotRows - Integer
  • handleChecking - Boolean
  • inventoryList - Boolean


OverlayOffset

Elements


OverlayWindow

Elements


EmptySlotToReplicate

Elements


EquipmentSlots

Elements

  • Slot - String


PageWindow

Elements


PageListUpdaterFlags

Attributes

  • linkElements - Boolean


TreeNode

This sections covers TreeNodeOpener, TreeNodeBridge, and TreeNodeFinisher. All three elements have the same definition.

Elements


DynamicAttachment

Elements

  • UpdaterToAttach
    • Elements
    • Attributes
      • type - String
      • clearByHandle - Boolean
      • useMultiRow - Boolean
      • useMultiCol - Boolean
      • numPerMulti - Integer
      • linkElements - Boolean
      • useExactPositions - Boolean

Attributes

  • gameVarBaseName - String
  • attachTargetName - String


Example Code

<AttachUpdater	type="WndList"
		gameVarLink="PCWeaponOverskillSkillList"
		clearByHandle="true">
	<EntryWindow>
		<UseComponent name="_Equip_Skill_Stat_Entry">
			<Point x="0" y="0"/>
		</UseComponent>
	</EntryWindow>
	<Settings	visible="false"
			name="_Equip_Adv_Skills_List_Weapon_Types_Updater">
		<SetRelationalPos relationTo="SIBLING">
			<Edge>BOTTOM_LEFT</Edge>
			<Offset>
				<Point x="0" y="0"/>
			</Offset>
		</SetRelationalPos>
	</Settings>
</AttachUpdater>

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