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Category: Plug-Ins and PatchesCombo Keys for CoreUI3
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How do I install this? (FAQ)
Name: Combo Keys for CoreUI3
Author:
Date: 04-07-2008 04:10 PM
Size: 8.95 Kb
Version: 1.1
Rate Addon: 5 out of 5 with 1 votes  
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Description

NOTE: This is a plug-in for the CoreUI3 mod. You can use it in other UI's but you will need to change out the background images used on the hotkey slots.


To install:

Extract the xml file into your CoreUI3\xml folder. replacing the current one thats there.

then go to the bin folder and open the "user.ini" file

Locate 4 aliases you do not use or that are empty. (it helps if you use 4 that are in order as this is the order they will show up in your settings, to set the hotkeys.)
Change the command section to read.
Code:
(Command="SGOUI HOTKEY 1 m_ref_wield_pref_1|SGOUI HOTKEY 2 m_ref_wield_pref_1",Alias="Combo1")
(Command="SGOUI HOTKEY 1 m_ref_wield_pref_2|SGOUI HOTKEY 2 m_ref_wield_pref_2",Alias="Combo2")
(Command="SGOUI HOTKEY 1 m_ref_wield_pref_3|SGOUI HOTKEY 2 m_ref_wield_pref_3",Alias="Combo3")
(Command="SGOUI HOTKEY 1 m_ref_wield_pref_4|SGOUI HOTKEY 2 m_ref_wield_pref_4",Alias="Combo4")
save the file and log in.

To Use:

Now you should see hotkey bind slots in your settings, for Combo1 - Combo4

Once set, when you press any of those keys it will be the same as pressing both buttons at the same time.
This makes swapping weapons a single button ordeal, even when they both have the same name.
to do this just hotkey each weapon separately into the combos window, and then press your 1 button and watch both weapons get equipt.

You can also put in multiple spells/abilities/macros etc. Trial and error is needed to see what it will and will not let you do at the same time.

For now the combos are only up to 2 hotkey spots at once, the game does support up to 4. I just haven't coded the extra slots in yet.

UPDATE

fixed the window so it isn't always visible when you log in. that was used for testing and i forgot to remove it.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
1.0
8.92 Kb
Grimmier
04-07-2008 04:05 PM
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Old 04-14-2008, 12:37 PM  
Grimmier
Sleepless Sentry
Interface Author - Click to view interfaces

Forum posts: 145
File comments: 4
Uploads: 4
Re: command

Quote:
whats the command to use this combo in macros ?
if by this you mean call a combo set from another macro. then you can't This was the exact problem that made me make the window.

you can't make one button call another.

BUT if you followed the directions above you can hotkey the 4 combos to 4 different keys.
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Old 04-13-2008, 09:15 AM  
Tonrulezzz
Junior Member

Forum posts: 1
File comments: 5
Uploads: 0
command

whats the command to use this combo in macros ?
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Old 04-07-2008, 09:45 PM  
Grimmier
Sleepless Sentry
Interface Author - Click to view interfaces

Forum posts: 145
File comments: 4
Uploads: 4
One prime example of a hotkey combo,

slot 1 = /wear "jump boots item name"
/itemuse "jump boots item name"
Slot 2 = Hotkey for your normal boots.


This will allow you to swap in your jump boots on the run and instantly swap them out after you use them.

if you are trying to macro 2 items that are different items and will go in either hand, you need to use a /wear "item name" secondaryhand macro on one of the hotkey spots. Because the game will try and put the 2nd item into the primary slot.

casters can use one slot to equip focus item, then the other slot to use the normal spell cast the spell and requip their other item.

if you have right clickies like wands and staves, that you always or nearly always have equipt. stick that item in hotkey slot one, and your spell on slot 2 and you will click fire your wand / staff then cast your spell right after. this makes a much nicer hotkey combo instead of a long drawn out macro.
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